package it.globalgamejam.scar.game.world 
{
	import it.globalgamejam.scar.Assets;
	import net.flashpunk.Entity;
	import net.flashpunk.graphics.Image;
	/**
	 * ...
	 * @author N1xx1
	 */
	public class Ground extends Entity
	{
		
		public function Ground(x:Number, y:Number) 
		{
			super(x, y);
			
			graphic = new Image(Assets.SFONDO);
			
			layer = 1000;
		}
		
	}

}